Anyway to get the video to be accelerated using hardware?
Currently a single stream of H264 video is taking a massive hit on the CPU.
Hardware acceleration
-
- Site Admin
- Posts: 17559
- Joined: Sat Aug 27, 2005 10:28 am
- Contact:
Re: Hardware acceleration
To optimize drawing, try assigning TRVCamView.RenderMode = rvmrmOpenGL.
But if CPU load is caused by decoding inside FFmpeg/GStreamer libraries, it cannot be helped.
But if CPU load is caused by decoding inside FFmpeg/GStreamer libraries, it cannot be helped.
Re: Hardware acceleration
Yes, its a FFMPEG RTSP stream. Guess FFMPEG library is not using the GPU.
Any future plans to support built-in hardware acceleration of FFMPEG?
Any future plans to support built-in hardware acceleration of FFMPEG?
- Attachments
-
- RVCamTest.JPG (234.89 KiB) Viewed 16231 times